CSC 476 - Game Development

Description
This project-based course is concerned with game development and scripting using a modern game engine, such as Unity, with a modern programming language, such as C#. Topics include coding standards, design principles, debugging, game loops, physics engines, lighting, meshes, colliders, databases for persisting data, game lobbies, networked multiplayer games, and building for multiple resolutions and platforms. Individual and team-based assignments will utilize version control. Enrollment Requirements: CSC 476 requires a prerequisite of CSC 241.
Credits
3
Recent Professors
Schedule Planner
Recent Semesters
Spring 2019, Fall 2018
Offered
TuTh
Avg. Class Size
40
Avg. Sections
1