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GDEV 267 - Program For Game Developers

Description
(Prerequisite/s: GDEV 242 – Object Oriented Programming) This course focuses on the varied techniques required in developing prototypes of game play using a modern, professional level game engine, such as Unity, Unreal Engine or similar. Students are taught to quickly develop ideas using computer languages in common use in the game industry and general programming. The course will cover a variety of game styles that include programming and design techniques in 2D and 3D games.
Credits
3
Attributes
Comp Science Elective List-CIS, Free Elective, Game Design elective, Game Design requirement, Game Development requirement
Recent Professors
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Schedule Planner
Recent Semesters
Fall 2020, Fall 2019
Offered
Th
Avg. Class Size
24
Avg. Sections
1