CMSI 375 - Game Design

Description
The art and science of games. Goals, rules, game balance, and other fundamentals are introduced, as well as implementation issues such as modeling, physics, animation, networking, and performance. Coverage of existing gaming platforms and languages is provided as needed. Concepts are applied in an appropriately scaled, team-implemented game project. Lecture, 3 hours.
Credits
3
Recent Professors
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Recent Semesters
Fall 2019, Fall 2018, Spring 2018, Fall 2017
Offered
M
Avg. Class Size
21
Avg. Sections
1