HUM 371 - Fundamentals of Game Design

Description
This course introduces students to fundamental principles and practices in the design of games. Students complete readings and workshop activities related to design principles and game mechanics and complete individual and group design projects.
Credits
3
Attributes
Communications Requirement, Humanities Requirement, Eligible Pass/Fail Course, Standard Tuition Rate
Recent Professors
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Recent Semesters
Fall 2018, Spring 2017
Offered
MW
Avg. Class Size
22
Avg. Sections
1