GAME 2336 - Lighting, Shading and Texture

Description
Advanced application of lighting, shading, and texture techniques to increase system performance for digital games and simulation models. Lab required. Prerequisite: ARTV 2345 or consent of Instructor. 3 credit hours. (W)
Credits
3
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Recent Semesters
Fall 2019
Offered
F
Avg. Class Size
18
Avg. Sections
1