Prerequisite, CPSC 340. This is a capstone project course in which students design and develop games in collaborative projects. Working with faculty and visiting industry experts, students propose a concept for a computer game or applied interactive simulation, developing that concept over the course of the semester through several stages of specification and prototyping. Final prototypes are entered in a competition at the end of the course whose jury may include representatives from game and simulation development companies. (Offered spring semester.) 3 credits. Enrollment Requirements: TAKE CPSC-340 Enrollment limited to Juniors or Above.